Using Tuner with "Resistance:Fall of Man" on the PLAYSTATION®3 was very useful in optimizing a number of higher-level systems - programmers across the board found it intuitive and were able to quickly identify performance bottlenecks.
Jonathan Garrett
Senior Engine Programmer
Insomniac Games
Quite simply, we can offer you the opportunity to build a great career in a fast-moving, challenging environment, where you can develop your talent to its full potential.
We are keen to hear from innovative individuals with proven experience.
We currently employ around 50 staff in a dynamic company where change is the norm. We are keen to hear from innovative individuals with proven experience in the areas listed. You'll need to be enthusiastic, with good communication skills, and have a firm idea of the attributes you could bring to SN Systems.
We are currently recruiting:
SN Systems have an opportunity for a Visual C++ programmer to design and develop software tools which will be used by the World's leading console games development companies. Within the team, emphasis is placed on designing robust and maintainable applications. These applications include debugging and performance analysis tools.
The Toolchain team at SN Systems is growing rapidly to meet the challenges of creating development tools for the latest games console technologies. We have a number of Compiler Engineer vacancies.
These roles offer the opportunity to be responsible for identifying, developing, and delivering critical enhancements to SN Systems' compilers, particularly in the area of optimization, code generation and instruction scheduling. The team works in a fast moving and highly challenging area driven by the needs of the world’s leading game developers.
If you think you have the right skills and experience to join our talented team, please send your CV and a covering letter indicating how you can contribute to SN Systems Limited to hr@snsys.com.